Pixel-art stadium, fantasy citadel, orbital moon and neon city joined by a river and waterfalls

THE RETRO GRID COLLECTIVE

Let’s make
a game.

TRGC started with friends playing Valheim. After years of games and late nights together, we’re making our own. First up is Idleball.

HOW WE GOT HERE

A few friends.
A lot of late nights.

TRGC began with a few friends playing Valheim during COVID. We played in the 10th Realm and kept coming back for the games, the company and the laughs.

The group stuck together, and I started building my own football management game. That’s how we became The Retro Grid Collective. We’re still friends who play games together, with a project of our own to work on.

WHAT WE’RE HERE TO DO

Make the games
we want to play.

We want to make games we enjoy playing, without advertisements or pay-to-win mechanics.

I’m building Gridiron Fantasy Manager ’27 in Godot, with a handful of friends from the original TRGC group involved. There are no outside shareholders or production quotas.

Football is my focus right now. I share the work in the dev blog as I build, test and improve the game.

SIMULATE PLAY WHAT’S NEXT?

RELEASE SCHEDULE

FOOTBALL FIRST

What comes next.

Football is in development, with a planned release of February 1, 2027. Baseball, hockey and basketball follow in that order; their target windows are provisional. The three RPGs are long-term concepts for after Idleball, with no release dates set.

  1. 01

    Idleball Football

    Gridiron Fantasy Manager ’27

    Planned release

    In development
  2. 02

    Sandlot Fantasy Manager ’28

    Idleball Baseball

    Target window

    Planned
  3. 03

    Crosscheck Fantasy Manager ’29

    Idleball Hockey

    Target window

    Planned
  4. 04

    Bankshot Fantasy Manager ’29

    Idleball Basketball

    Target window

    Planned
  5. 05

    The Starfall Saga

    Fantasy RPG · Turn-based combat

    Long-term conceptAfter Idleball

    Concept
  6. 06

    The Emergence

    Sci-fi RPG · Turn-based combat

    Long-term conceptAfter Idleball

    Concept
  7. 07

    Upload

    Cyberpunk RPG · Turn-based combat

    Long-term conceptAfter Idleball

    Concept

ABOUT ME

A bit about me.

I was a Comp Sci major, then went more than twenty years without coding. I started this project with the player generator and football simulation, learning plenty by trial and error. Now I’m putting the game together in Godot.

Start with the first post

What I've been working on.

CONTACT

Have a question?

Contact TRGC