My draft strategy has a price tag
Chicago’s first roster takes shape on Android, with portraits, contracts and salary-cap room beside every pick.
Read the post
THE RETRO GRID COLLECTIVE
We've played enough games to be foolish enough to think we can make them. Welcome to the Collective.
HOW WE GOT HERE
Over the years, this community has grown well beyond where it started with humble beginings in the 10th Realm and Valheim's Early Release during the height of COVID. We have grown from a few friends hanging out at night, to a full on gaming family with years of history and hours of laughs together. Now, with the offical 1.0 release of Valheim, it only seems fitting to break free of the mooring where this ship was built - and with the launch of my first original game getting closer, it felt like the right time for the name to grow with it.
TRGC is officially becoming:
THE RETRO GRID COLLECTIVE
WHAT WE’RE HERE TO DO
We want to make games we enjoy playing, without advertisements or pay-to-win mechanics.
I’m currently building Gridiron Fantasy Manager ’27 in Godot, with a handful of friends from the original TRGC group on the hook to help me test and refine. There are no outside shareholders or production quotas.
I share the work in the dev blog as I build, test and improve the game.
SIMULATE PLAY WHAT’S NEXT?
IN DEVELOPMENT
IDLEBALL / 01Idleball





IDLEBALL FRANCHISE · GAME 01
Planned release
Gridiron Fantasy Manager ’27 is the first game in the Idleball sports management franchise.
Draft your roster, negotiate contracts and manage the payroll while the games play out. Build a franchise through a 50-season coaching career, then hand it over to a successor in New Game+.
Game detailsGAMES & CONCEPT ART
Fantasy, sci-fi and cyberpunk are worlds I hope to explore through games.
Promotional artSports
In-depth sports fantasy management simulator franchise, starting with football.
Coming SoonSeries starts
Concept artFantasy RPG
Two fractured worlds shaped by a fallen star - filled with airships, floating cities, supernatural realms and the unwavering determination of one boy to meet his destiny.
Turn-based combat
ConceptLong-term conceptAfter Idleball
Concept artSci-fi RPG
Follow the adventures of the Vanguard, a cutting edge faster-than-light exploration ship on a mission to identify the source of a strange signal that started after an apparent supernova in the nearby Andromeda galaxy. A seemingly standard recon mission turns out to be anything but - and what the crew finds may change history as we know it.
Turn-based combat
ConceptLong-term conceptAfter Idleball
Concept artCyberpunk RPG
In a world where full cybernetic conversion is both commonplace and encouraged, the unmodified are increasingly becoming second class citizens. After food shortages and discontent gave rise to regular rioting and extreme levels of infrastructure damage, the establishment hands control of all systems to the Upload - a vast experimental central intelligence model capable of near omnipresence when connected to the grid. At first, order is restored. Then the Upload starts to have plans of its own...
Turn-based combat
ConceptLong-term conceptAfter Idleball
RELEASE SCHEDULE
FOOTBALL FIRSTGridiron Fantasy Manager ’27 is in development for a planned February 1, 2027 release. Baseball, hockey and basketball are planned after football, in that order; their target windows are provisional. The three RPG concepts are for after Idleball, with no release dates set.
ABOUT ME
I was a Comp Sci major, then went more than twenty years without coding. I started this project with the player generator and football simulation, learning plenty by trial and error. Now I’m putting the game together in Godot.
Start with the first postDEV BLOG
All postsChicago’s first roster takes shape on Android, with portraits, contracts and salary-cap room beside every pick.
Read the postA tour of the first Legacy Draft on Android: the player pool, queue, draft board and the controls between picks.
Read the postCONTACT