The front office
The newer front office screen puts the season-opening bill, its due date and the expected balance together, so it’s easier to see what the team can afford.
View full screenshot
View full screenshot 
THE RETRO GRID COLLECTIVE
TRGC started with friends playing Valheim. After years of games and late nights together, we’re making our own. First up is Idleball.
HOW WE GOT HERE
TRGC began with a few friends playing Valheim during COVID. We played in the 10th Realm and kept coming back for the games, the company and the laughs.
The group stuck together, and I started building my own football management game. That’s how we became The Retro Grid Collective. We’re still friends who play games together, with a project of our own to work on.
WHAT WE’RE HERE TO DO
We want to make games we enjoy playing, without advertisements or pay-to-win mechanics.
I’m building Gridiron Fantasy Manager ’27 in Godot, with a handful of friends from the original TRGC group involved. There are no outside shareholders or production quotas.
Football is my focus right now. I share the work in the dev blog as I build, test and improve the game.
SIMULATE PLAY WHAT’S NEXT?
IN DEVELOPMENT
IDLEBALL / 01GRIDIRON FANTASY MANAGER





IDLEBALL FOOTBALL · RELEASE 01
Planned release
Manage your own football franchise.
Draft your roster, negotiate contracts and manage the payroll while the games play out. Build a franchise through a 50-season coaching career, then hand it over to a successor in New Game+.
Football is in development, with baseball, hockey and basketball planned next.
Game detailsDEVELOPMENT PICTURES
Here’s how the interface has changed, from early layouts to recent prototype screens. The captures come from different saves.
The newer front office screen puts the season-opening bill, its due date and the expected balance together, so it’s easier to see what the team can afford.
View full screenshot
View full screenshot GAMES & CONCEPT ART
Beyond Idleball, I have plans for fantasy, sci-fi and cyberpunk games. Idleball is the focus for now.
Promotional artSports
Four sports, starting with football
Coming SoonSeries starts
Concept artFantasy RPG
Airships, Star Metal and a world split apart
Turn-based combat
ConceptLong-term conceptAfter Idleball
Concept artSci-fi RPG
Follow the adventures of the Vanguard, a cutting edge faster-than-light exploration ship on a mission to identify the source of a strange signal that started after an apparent supernova in the nearby Andromeda galaxy. A seemingly standard recon mission turns out to be anything but - and what the crew finds may change history as we know it.
Turn-based combat
ConceptLong-term conceptAfter Idleball
Concept artCyberpunk RPG
In a world where full cybernetic conversion is both commonplace and encouraged, the unmodified are increasingly becoming second class citizens. After food shortages and discontent gave rise to regular rioting and extreme levels of infrastructure damage, the establishment hands control of all systems to the Upload - a vast experimental central intelligence model capable of near omnipresence when connected to the grid. At first, order is restored. Then the Upload starts to have plans of its own...
Turn-based combat
ConceptLong-term conceptAfter Idleball
RELEASE SCHEDULE
FOOTBALL FIRSTFootball is in development, with a planned release of February 1, 2027. Baseball, hockey and basketball follow in that order; their target windows are provisional. The three RPGs are long-term concepts for after Idleball, with no release dates set.
ABOUT ME
I was a Comp Sci major, then went more than twenty years without coding. I started this project with the player generator and football simulation, learning plenty by trial and error. Now I’m putting the game together in Godot.
Start with the first postDEV BLOG
All postsChicago’s first roster takes shape on Android, with portraits, contracts and salary-cap room beside every pick.
Read the postA tour of the first Legacy Draft on Android: the player pool, queue, draft board and the controls between picks.
Read the postCONTACT